PolyTrack Windmill Meadow — Track Wiki
Windmill Meadow is an easy two-lap course with a 15 m road, long opening straight, broad bends and an inward S. Learn the route, then build speed.
Read the route
Head north from the start on the lower map along the opening straight. Sweep around the northeast, descend the east side and follow the inward-then-outward S. The southern arc returns to the start. Windmills help identify sections; keep watching the road exit through each turn.
Laps, checkpoints and finishing
Pass three checkpoints in order on every lap, then cross the start/finish line along the road. The race ends after all required laps; each checkpoint reset adds three seconds, already included in the final time. NEON completes the same number of laps. Compare results with the same car, track level and system strength.
Find a track collectible
Among the windmills waits a letter for a traveller.
Collectibles are for display and sharing, with no score, speed or energy bonus. Finish normally first, then start another run to watch for clues.