Track guides

PolyTrack Fjord Switchbacks: Driving guide

Fjord Switchbacks is a medium three-lap course: a 13 m shoreline road links northern bends, an inward bay turn and gentle slopes. Keep a repeatable rhythm across all three laps.

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Fjord Switchbacks / Fjord Switchbacks · Summer 7 · Medium · 3 laps · Road width: 13 m · Approximately 945 m. The overhead map shows direction, not elevation. Orange markers show obstacles.

How to practise this PolyTrack route

On this site, PolyTrack Summer 7 is Fjord Switchbacks. Locate the start and direction on the map, learn the bends in a solo lap, then practise the sections below. This page does not provide an average time or world record; compare your own complete laps with the same car, track level and mode.

Read the route

Start northward, then trace the two northern lobes in sequence. Their connecting twist is not a straight. Descend on the east, turn west into the bay, then follow the southern return. Before each switchback, identify the next direction.

View all route maps and driving links in the Track Wiki →

Braking, nitro and NEON racing

Use lap one to learn the northern connector and bay turn, lap two to reduce abrupt steering corrections, and lap three to repeat that rhythm. Lift before switchbacks, brake when needed and use nitro after straightening. Pass NEON where the road is wider and direction steady. Compare the complete three-lap time, not speed on one straight.

Entering the first northern bend too fast leaves little time to change direction at the connector. Treat its exit as preparation for the next bend: lift briefly rather than making repeated sharp corrections. Straighten after the bay turn before accelerating. Watch the same mistake over all three laps. Alongside NEON, keep your lane space instead of cutting across its nose for a refill.

Laps, checkpoints and finishing

Pass three checkpoints in order on every lap, then cross the start/finish line along the road. The race ends after all required laps; each checkpoint reset adds three seconds, already included in the final time. NEON completes the same number of laps. Compare results with the same car, track level and system strength.

Find a track collectible

An unusual reply lingers in the echoes along the shore.

Collectibles are for display and sharing, with no score, speed or energy bonus. Finish normally first, then start another run to watch for clues.

Read next: Faster PolyTrack laps: corners, nitro and refills →

Read the obstacle, then choose a clear side

Orange markers on the map show obstacles. The table lists their occupied road sides in driving order. Left and right are relative to your driving direction. Learn the open lane first, then try increasing your speed.

Obstacle counts and positions stay the same on a given track. Solo laps and every NEON strength use the same obstacle layout. System strength changes NEON’s pace and nitro choices; when racing NEON, the first car to reach a refill takes it.

Distance from the startOccupied sideClear passing side
About 59 mLeftRight
About 165 mRightLeft
About 357 mRightLeft
About 770 mRightLeft
About 860 mLeftRight

Compare practice with your actual finished laps

Note complete time and reset penalties. Keep route layout, track level, car, handling and mode fixed; with NEON keep strength and current rules too. Change one action next lap, such as earlier nitro release. Repeat complete laps to judge consistency; one faster result does not promise improvement every time.

Hypothetical time-reading example, not a measured lap: 60 seconds of driving with no reset displays 60 seconds. Driving for 58 seconds with one three-second reset displays 61. That 61 already includes the penalty, so do not turn it into 64. Review the mistake location too; points do not replace this comparison.

Return to the track and practise one skill

Keep the same track and mode, change one action, and see whether your next lap is steadier. If you need help, describe the bend and your controls in the driver comments.

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